Full Version Now Available on Steam
about 4 years ago
– Fri, Mar 06, 2020 at 09:49:40 AM
We will release the Steam Keys to all our backers on 12/3
Yesterday, we just uploaded our last major build onto Steam. The game is now completed, with all routes available!
- A 25-hour epic story about coffee, romance, family and intrigue.
- Includes 21 Steam Achievements
- Four Romanceable Routes and One True Ending Route which unlocks after finishing 3 out of 4 routes.
- 78 High-Resolution CGs and a dozen Animated Scenes
- Over 2000+ voice lines during introduction and CG scenes
All backers will receive their steam or itch.io keys on the 12th of March.
For Early Access Backers. Yes, you can now access the Full Game on Steam. It will stay in Early Access until we've decided an Official Launch Date for the game.
We will also be releasing the remaining wallpapers and OST Soundtrack once it's ready.
Caffeine: Victoria's Legacy is now available For Early Access
over 4 years ago
– Thu, Jan 30, 2020 at 01:56:34 AM
Caffeine: Victoria's Legacy - Early Access Is Now Available
Just a moment ago, we have sent Early Access Keys to 51 of our backers via Backerkit. If you have pledged a tier that includes Early Access, please check your email to ensure you have received the Steam key.
Note that there are 4 people that have yet to be sent their keys, as there are issues with their payment - actually, might not be related to anyone of you here, as they're most probably pre-orders via backerkit. But if anyone hasn't received their key, let us know.
What's included (and not included) in the Early Access:
- Full Eliza, Mel and Oceane Route
- Full Alice Route, albeit missing some CGs and hasn't been fully edited
- Partial True Ending which ends in a cliffhanger.
- The credits screen is missing.
- Steam achievements haven't been set up yet
- The visual novel is only partially voiced. But there are still some voice lines not available yet.
- Of course, since the True Ending isn't available, there is no ending theme song.
- The Mac version is available in 64 bit, but isn't notarized yet. Since we do not own a Mac, we require an external developer to notarize it for us. As this will depend on the developer's schedule, I cannot give you an exact time on when it will be notarized. But this shouldn't affect anything for now.
But overall, the game is definitely playable for at least 20 hours, with hundreds of choices available, allowing you to navigate the different branches and interesting dialogues in the story. 90% of the CGs are also available.
We are excited to hear from you once you have had a chance to play the game. In fact, this is something we definitely would like your help. Please review our game if you have the time to go through our game.
As you know, this is our debut visual novel, we are a small studio with a limited marketing budget, and the only way to get more visibility on Steam is if backers like you could offer your generous feedback towards our game.
And let us know if you encounter any problems with your Steam Key, either via backerkit, the Steam community forums or via Kickstarter.
Thank you, enjoy your play!
Happy New Year! A Teaser of our new promotional assets
over 4 years ago
– Thu, Jan 02, 2020 at 02:07:28 AM
A belated Happy New Year everyone!
Quick update. During the holidays, we spent some time creating our promotional assets in anticipation of our Early Access Release. These assets will also be revealed gradually on our Social Media accounts during the runup to our Early Access launch and Full Release launch, which we aim to be some time around March. We have also taken the time to revamp the Steam Store page and put up new screenshots.
We're going to spend some time in the next couple of weeks rewriting the blurb on Steam to make it more appealing.
If anyone has feedback on the assets below, feel free to let us know.